Extensive Evidence our World is a Simulation Designed In a VR on a 3D Wireframe Grid/Backdrop December 6, 2018
Deducible Logistic Problems/Anomalies of Interfacing 7+ Billion Individuals to a 2nd ‘Matrix’ Reality Defined ‘Fake’ Body March 3, 2018
Self Healing, Self Exploration EXERCISE SET-9 : Targeting the Timing, Order & Sequencing of Scripted Experiences/Events/Traumas April 3, 2017
Self Healing, Self Exploration EXERCISE SET-8 : Targeting ALL Scripted ‘Debilitating/Unwanted/Limiting/Containing’ Experiences March 11, 2017
Self Exploration / Healing EXERCISE-6 – Targeting Being Made into a Cut Down, Contained, Limited Pre-Defined Version of Myself August 4, 2016
Self Exploration / Healing EXERCISE-5 – Target what Keeps Me Disengaged From & Manipulated by Trauma & Emotional & Psychological ‘Sore Points & Hurts’ July 31, 2016
Self Exploration / Healing EXERCISE-3 – Targeting & Investigating ‘Highly’ Complex ‘Facets’ of Myself May 14, 2016
Examples of a Virtual Reality Environment Component Translation Accuracy & Consistency Through Time ‘Checkers’ Experiences April 10, 2016
VR Experience Investigations EXERCISE-4: Engaging with Specific Details of ANY Copied People Simulation Project VR Accuracy Checking Experiences February 9, 2016
Regularly Noticed Common Reality Glitches & Anomalies, Disappearing Object Phenomenon & Realities Cover Up Reactions to Being Directly Investigated February 2, 2016
VR Experience Investigations EXERCISE-3: Engaging with VR Experiences of Sharing Avatars & of Avatar Possession, Entity Attachment Experience Possibilities January 29, 2016