"Earth as a Simulation Series 4: This Series offers MANY pages of Evidence that many Anomalous Experiences, Plus 'Exceptional' Abilities & Skills can be explained 'IF' we are Simulated copied people being Simulated with Less Advanced Technologies resulting in ourselves having Anomalous Experiences that relate to Hi-Tech Neural Implants & CNS Enhancements that the person we are simulating HAD, but which we are a long way from developing here!!!"

I gave you some examples of some ‘Graphical User Interfaces’ and ‘Heads Up Displays’ on the previous page that simulated copied people might be scripted as having part of their experiences. However, as these types of experiences will be highly anomalous then what tactics and strategies might the simulation use to keep these hidden or at least as obscured as possible?

How aware are you of what humans go through as they learn how to do things?

How aware are you of how much you do and how much of your functioning is completely automatic? How much of your actions and functioning are carried out with no conscious thought because they have become automated (and are therefore carried out unconsciously).

Just have a think now of the ‘things’ (as in objects and devices) that you regularly interact with. Think about the objects and devices you interact with on a daily basis AND then spend time thinking about how ‘automated’ your actions and interactions are with these thing.

For example try and remember all the details of you yourself making and or sitting and eating breakfast. What did you drink? Where did you get the cup from, what did the cup feel like and what did the drink taste like? Just how much do you consciously REALLY take notice of?

Most of you reading this will have what is optimistically described as a ‘SMART’ phone.

Can you remember when you actually bought your alleged ‘smart’ phone? Take time away from this page and try and recall your first smart phone purchase AND then think of the first phone call you made, the first call you received, then how long it took you to set up you facebook account details, how long it took you to figure out how to access your gmail account e-mails and so on and how long it took you to send text messages . . .

When you first got it, it probably took a few weeks of you reading the manual and or working by trial and error combined with some straight forward shear persistence before you learnt to use it properly and particularly for the options and functions you regularly use.

How ‘POORLY’ might Simulation Software Render ‘Heads Up Display’ Type Experiences?

Just take a few minutes to think about this. Then have a think about how much of your current smart phone you access and use completely automatically and unconsciously WITHOUT THINKING AND WITHOUT YOU EVEN BEING AWARE OF WHAT YOU ARE DOING IN DETAIL and even without you being aware that you are NOT AWARE OF THIS.

Let’s go back to the first quote on a previous page which is from the forum entry here.

1. “I also experience visual disturbances. Freeze frame images, bits missing from my visual line of sight. I have customer orders in front of me most of the day but I sometimes miss one in a row even with a big gap between.”

How much of your smart phone do you actually CONSCIOUSLY take notice of as you are using it. If you were honest, then it is likely sinking in now that you do so much automatically that you are no longer really conscious of what you are doing and you are not taking very much notice of what you are doing for most of your use of your alleged ‘smart’ phone.

So, if you had some of your alleged smart phone functions as an implant with it’s display as a heads up display in your head THEN how long would take before you accessed and used most of it’s regular functions automatically and UNCONSCIOUSLY?

How long would it take before you’d actually automatically blank out unimportant or distracting parts of the display? HOW LONG?

Would the simulation render ‘unconscious, unnoticed’ scripted data of anomalous events that it wants kept hidden ‘strategically’ such that it deliberately doesn’t render ‘things’ the person you are simulating and you yourself here are not generally aware of, don’t take notice of or which you have consciously ‘blanked’ out?

So, keep all of the above in mind AND the visual display possibilities that I pointed out on the previous page as you read the below.

Anomalous Experience of Blanked out Visual Spaces, Missing Visual Areas when dealing with Customer Orders . . .

In a high tech society and specifically in a fast food joint the orders are likely made directly via either a mobile phone OR more likely by a combination mobile phone, messaging implant which with the right ‘app’ will pass your order directly to the food order chef’s ‘meals to cook’ queue while your built in GPS will later pass details of where you end up sitting.

So, the chef’s orders implant will likely present an internal visual display of the cooking orders either permanently within ‘some’ area of his visual space and or when he cognitively initiates to have this list displayed, as he’s examining any particular order for cooking then coincidentally his visuals are likely to appear to be freeze framed as the external visual input is temporarily suppressed to make it easier to read what is internally visually presented. It is also likely that there will be either adverts and or a messages presentation box also being presented as part of the internal visual overlay display (for a twitter, facebook, google messages and so on display stream) and each of these are also likely to be displayed in a specific part of your visual field.

How Would Simulation Software Keep Obscured Internal Visual ‘Graphical User Interface GUI’ Experiences?

Unfortunately the simulation software will likely identify at least some of these functions as being worryingly anomalous with respect to the technologies we are actually simulating as having here never mind when compared to how a bog standard human is actually supposed to function. Under these circumstances the software is likely to do it’s best to not render certain things based on your level of awareness of these ‘areas’ and or it will attempt to blank out / not render at least certain things, which would perhaps leave you with either visual gaps / blank areas as well as other odd visual effects.

In a simulation with someone with this tech taking meal orders working in the same environment as the person they simulated did, then I can also personally envision a clash between many different interacting implanted technologies (think of an i-phone implant with a lot of apps running in your internal visual head space) never mind that the simulations efforts to try and NOT present out of context things would end up with what I would personally describe as a visual mess.

Detailed Examples of ‘Graphical User Interface’ & Visual ‘Heads UP Display’ Human Enhancement Experiences?

There are actually many science fiction books by many authors describing high technology implants including in some cases details of their installation, their wiring into and interfacing to the human perception, memory and cognition systems and also their functioning in different circumstances and under different conditions (including attempts to hack and disable these).

Some authors of such books include Peter Hamilton, Neal Asher & Charles Stross (I’ve read books written by all of these authors over the last 10 years).

I’ll point out ‘again’ that in a simulation delaying these types of technologies you’d expect to have books commonly describing such technologies during the time these technologies were in common use by the population. They’d be ‘normal’ for books written about specific collections of people whose day in day out job would involve the use of various human enhancement technologies.

AND . . . once again . . .

In reading the above, if this reminds you of your own (or someone else’s) similar ‘odd’ eyesight / vision / internal mental spaces experiences, then can you leave a comment below describing this experience in as much detail as possible.

Click the right >> link below for the next page in this series . .